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Devlog
We moved to Steam!
August 18, 2021
by
Faws
First of all thank you for all the support here on Itch. The game will remain in its current form, but I encorauge you to follow the development on Steam: https://store.steampowered.com/app/1666520/To...
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UPDATE V0.8.5: Balancing Act
July 03, 2021
by
Faws
+Doom charges no longer bring you HP to 1 if you're HP is already less than 1 +Changed "Hit, React and Trick" for "Red, Blue and Green" +Balance: Changed the final boss max HP to 500 +Balance: "Disarm...
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UPDATE V0.8.4: A New Start
June 23, 2021
by
Faws
+Redesigned the main menu +Updated the art of the 20 Martial Artist cards +Added more feedback to the card's tooltips +Now the camera of the game adjust to the player's resolution +Modified the floati...
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UPDATE V0.8.3: Easier to read
June 23, 2021
by
Faws
+Improved the look of cards and tooltip +Added art for 22 Universal Cards +Added 10 new icons for passives +added a stream of souls to the last fight +Slight improvements to the Critical Bar +Replaced...
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UPDATE V0.8.2: Explorer's of the Ark!
June 12, 2021
by
Faws
#Update
+Added a new event to the game: Explore the Ark! Now you can randomly run across other characters and gain their cards and maybe even their passives +The Captain of the Ark now has random passives as...
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UPDATE V0.8.1: New Boss' Passives!
June 08, 2021
by
Faws
+Added 28 new passives! +Reworked the bosses, now they have half the passives but unique Boss Passives stronger than regular passives! +Reduced the ram use by 300%! (A long overdue optimization) +Adde...
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UPDATE V0.8: Bosses Reloaded
May 28, 2021
by
Faws
+ 8 new bosses added to the game! All of them with their drawings, unique puppets, lines and special gimmicks +Changed almost all the songs, added several battle songs and menu songs, as well as boss...
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UPDATE V0.7: The Golden Age of Piracy
May 13, 2021
by
Faws
+NEW ARCHETYPE ADDED: Pirates join the Ark. New passives and 20 new cards! +Changed the 2D Ark background for a 3D one, lighting changes depending on the stage +Capped camera shake +Corrected the name...
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UPDATE V0.6.2: Fog is in the air
April 30, 2021
by
Faws
+Added weather events like storms, rain, fog and snow! + Doom rework : Instead of losing when you reach 0 charges now your HP changes to 1 +Now the random events won't pull events you have no use for...
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UPDATE V0.6.1: A whole New Sea
April 26, 2021
by
Faws
+ Changed the water and sky of the background . It also changes as you progress in the game +Added a check if you start your turn with 0 HP or less to trigger the end of the fight +Added more loading...
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UPDATE V0.6: Electrifying
April 17, 2021
by
Faws
1
#Update
+ ADDED THE ELECTRIC ARCHETYPE (20 new cards, 10+ new passives, new status "Static Charge", etc) +Added an accessory slot for the character (Finally cat ears available) +Added new rivals of the new Ar...
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UPDATE V0.5.4: Boss Revolution
April 06, 2021
by
Faws
+Now any boss can show up in any final round, depending on how deep you're into the run a different version of the boss will show up +Having the 3 cards selected during a match no longer will allow yo...
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UPDATE V0.5.3: An Eventful Update
March 27, 2021
by
Faws
+Reworked the event system, changing pretty much all the events between fights and adding some new ones! +The visual look of the events is different, with your character as the protagonist +Changed th...
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UPDATE v0.5.2: Bug Hunter
March 19, 2021
by
Faws
+The text now appears letter by letter with a voice simulacrum (NOTE: A lot of audio distorsion is present in all sound effects for the Browser version, once again I suggest downloading the game inste...
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UPDATE v0.5.1: A new coat of paint
March 13, 2021
by
Faws
+Added a particle system with particles for each status! +Added sound effects for each particle +HUGE performance boost, specially in the "Fighters to Defeat" screen +Added Dynamic Background that cha...
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UPDATE v0.5: Save System
March 03, 2021
by
Faws
#Save System, #Update
Saving system implemented! After each fight your progress will be save, so if you leave in the middle of the run you can return to it Added Size to customization , as well as a property for your rival...
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UPDATE v0.4.1: A little more to that backstory
February 08, 2021
by
Faws
Added logs from victories and defeats for past runs Added illustrations for all Backstories Fixed some alignment issues with Achievements Fixed some typos...
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UPDATE v0.4.0: Announcing a new challenger!
February 01, 2021
by
Faws
+ New announcer and dialog system incorporated! +Added 6 NEW Backstories to unlock with game changing effects +Added dynamic credits, with links to the artist +Added the Speedrunner achievement +Gener...
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UPDATE v0.3.1: Universally Accepted
January 17, 2021
by
Faws
+Added 4 new universal cards! Fighting Spirit, Guard Break, Signature Move and Time Out +Lowered the ratio you get universal cards as rewards for winning a fight +Increased achievements size and make...
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UPDATE v0.3.0: Achievements
January 09, 2021
by
Faws
#Update
Added an achievement system! For the first time Tournament Ark will start keeping track of your progress Changed the backstories images for new ones, trying a new style In the non browser version esca...
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UPDATE v0.2.10: Faster, Better, Stronger
January 04, 2021
by
Faws
#Update
Reduced the health of all enemies with the excepction of the final boss to improve the game speed Changed how Immortal works: Now Immortal doesn't get reduced until you actually reach 0 HP the first...
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UPDATE v0.2.9: Cold Rework
December 06, 2020
by
Faws
#Update
Changed how cold works , now it neutralize the next positive status instead of modifying Power Rebalance all the Ice cards to reflect this change Added 3 new Ice passives Modified the UI to display ho...
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UPDATE V0.2.8: Bugfixes all around
November 27, 2020
by
Faws
#Update
Repaired the Escape Menu Passive and status pop ups no longer get covered than tooltip text Shadow Strike now has the correct image Added passive to "Han" Changed "Diver"'s outfit Increase the play bu...
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UPDATE V0.2.7: Makey Makeover
November 21, 2020
by
Faws
#Update
+Redesigned the UI of all the cards. +Now the tooltip works everywhere instead of just during combat. Just hoover over the card you want to know more +Now when hoovering over a card you get to see the...
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UPDATE V0.2.6: Erase Confirmation
November 16, 2020
by
Faws
#Minor Update
Now when you delete a card from your deck a pop up ask for confirmation (Finally) Added scrollbar for the Upgrade Card, Erase Card and Fuse Card menus Bugfix : Sometimes the "Cool" pose idle animation...
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UPDATE V0.2.5: Step by step
November 07, 2020
by
Faws
#Update
+When there is no archetype selected during character creation a "Default outfit" gets equiped +There is a circle widget indicator when you're picking new cards in the Hub +The level of the card gain...
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UPDATE V0.2.4: Halloween Update!
October 31, 2020
by
Faws
+To celebrate Halloween a new archetype was added: The MONSTER HUNTER +Added 20 new cards +Added 6 new passives +Added 5 new fighters to the roster +Adjusted how card rarity works, now higher rarity c...
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UPDATE V0.2.3: Ow, the edge
October 22, 2020
by
Faws
#Update
+ADDED NEW ARCHETYPE: EDGELORD +Added new status effects: Exposed , Infected and Pain +Added 20 new cards +Added 10 new passives +Added the Edgelord suit +Made the archetypes scrollable in the charact...
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UPDATE V0.2.2: All round you are familiar faces
October 14, 2020
by
Faws
+Added 6 new faces +Added 6 hairstyles +Improved damage timing for the animations/sound/feedback after the cards clash +Small changes to 11 fighters, added a new one +Now the pose gets randomized as...
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UPDATE V0.2.1: No time to be idle
October 03, 2020
by
Faws
#Update
+Added different idle animations for each fighter and the possibility to change the own of the protagonist +Added a multi color widget that tells you your amount of Hit, tricks and Reacts +Changed ani...
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UPDATE V0.2.0: Character Customization
September 26, 2020
by
Faws
+Added character customization ! Go wild! +Added a showcase for the fighters to defeat +Added 3 new fighters...
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UDPATE V0.1.8: New Challengers
September 23, 2020
by
Faws
+Exchanged the set of placeholder fighter for 30 new ones , with their own looks, moves, gimmicks and passives +Now the Captain of the Ark has 4 randomized archetypes instead of being fixed +Added new...
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UPDATE V0.1.7: The Magic Within
September 11, 2020
by
Faws
+4 Arcane passives +1 Technomancer passive +12 new images for passives Bugfix : Overflow is not constanly active...
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Update v0.1.6: A very passive update
September 10, 2020
by
Faws
+5 new Ki passives +2 new Martial Arts passives +4 new Samurai passives +2 new Fire passives +2 new Ice passives +2 new Technomancer passives + Bugfix : Now status decrees at the start of the round as...
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UPDATE V0.1.5: The Way of the Ninja
September 07, 2020
by
Faws
#Update
+Added 5 new Ninja Passives +Reworked the random Arcane cards to actually scale with level, and rebalance them to make them slightly different form each other +Defensive Cards and Power Zero cards no...
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UPDATE V0.1.4: Immunities revised
September 05, 2020
by
Faws
#Update
+Added 3 new passives: Antifreeze, Black Flames and Lighting Reflexes +Dexterous critical bonus no longer scales with the cards level +Fire Walk With Me and Toxin Immunity now blocks you from gaining...
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UPDATE V0.1.3: Passive Rework
September 03, 2020
by
Faws
#Update
+Added 30+ new passives ! +Now passives are not stackable , you get one of each! +Changed all the fighters passives +Added the option to skip passive (in case for some reason you want that) +If you f...
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Update 0.1.2: Level Up!
August 25, 2020
by
Faws
+Now all cards have levels , so a high level common card can be stronger than a low-level rare card. The Level scales damage, armor, healing, critical charge, etc +Rebalance of literally all the cards...
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Update v0.1.1: Let me tell you my story
August 15, 2020
by
Faws
#Changelog
UPDATE v0.1.1: My Backstory + Backstory system implemented! Pick one at the start of the run +Reduced the game size due to better compression (Rejoice Browser players) +Added Escape button, so now yo...
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